Garrett Whisten

Product design engineer.

I have spent a decade in front-end and product design, six of them on design systems. Most recently at MetaMask, where I built components used by 30 million people, and before that at GumGum, where I led the rebuild that six products adopted. I am currently building The1992 and BellSix.

Today

I am building The1992, a desk of free browser tools that run on your own machine, and BellSix, an interval clock for gyms. Alongside them I take on product design engineering work through my studio, 201 Lab. I like the layer where design and engineering actually meet: tokens, component APIs, and the documentation that makes them stick.

Work

Projects

  • The1992

    Every tool the internet forgot to give you, on a 1992 desktop. Resize, convert, sign, and make PDFs without uploading a thing.

  • BellSix

    An interval training clock for gym walls, phones, and wrists. One timing engine shared across web, iPhone, and Apple Watch.

  • Tatanka Goods

    Brand refresh and booking site for a Bozeman barbershop.

  • Bodybag Collective

    Storefront and build-your-own-bag configurator for a Costa Mesa bag label.

  • Arcana UI

    An experiment in making a design system legible to AI agents: a three-tier token architecture, a machine-readable manifest, and an MCP server. Open source.

  • Goodies

    Online store and in-store point of sale for an LA home-goods shop.

Now

Away from a screen I build custom homes, cater pizza as Ricotta Bear, and keep a sourdough starter alive in Orange County. Same attention to detail, different materials.

Contact

Open to design systems and design engineering roles, in Orange County or remote.